AutoCAD 2019 3D Modeling
- Length: 430 pages
- Edition: 1
- Language: English
- Publisher: Mercury Learning & Information
- Publication Date: 2018-05-01
- ISBN-10: 168392178X
- ISBN-13: 9781683921783
- Sales Rank: #987010 (See Top 100 Books)
This book provides new and seasoned users with step-by-step procedures on creating and modifying 3D models, working with cameras and lights, assigning materials to objects, rendering, and printing. Unlike many AutoCAD competitors, it uses both metric and imperial units to illustrate the myriad tools for this popular application. Use the companion CD to set up drawing exercises and projects and see all of the book s figures including color. AutoCAD 2019 3DModeling includes 50 mini-workshops, that complete small projects from concept through actual plotting. Solving all of the workshops will simulate the creation of full projects (architectural and mechanical) from beginning to end, without overlooking any of the basic commands and functions in AutoCAD 2019.
Features:
Covers 3D solid modeling, 3D surface modeling, working with cameras/lighting, rendering and
imaging, dimensioning and drafting, and model interchange
Includes 50 mini-workshops, that complete small projects from concept through actual
plotting. Solving all of the workshops will simulate the creation of full projects (architectural
and mechanical)
Provides new and seasoned users with step-by-step procedures on creating and modifying 3D
models in both metric and imperial units
Companion disc can be used to set up in-text drawing exercises and projects and to see the book s figures in color
Written by an AutoDesk® Approved Instructor and Certified AutoDesk AutoCAD Master
The companion files include (files are also available for downloading from the publisher):
- Drawing Exercises and Projects
- Solutions to Exercises and Projects
- All Images from the Text
Table of Contents
Chapter 1: AutoCAD 3D Basics
Chapter 2: Creating Solids
Chapter 3: Creating Meshes
Chapter 4: Creating Surfaces
Chapter 5: Creating Complex Solids and Surfaces
Chapter 6: Solid Editing Commands
Chapter 7: 3D Modifying Commands
Chapter 8: Converting and Sectioning
Chapter 9: Printing
Chapter 10: Cameras and Lights
Chapter 11: Material, Rendering, Visual Style, and Animation