Beginning Android 3D Game Development
- Length: 492 pages
- Edition: 1
- Language: English
- Publisher: Apress
- Publication Date: 2014-03-11
- ISBN-10: 1430265477
- ISBN-13: 9781430265474
- Sales Rank: #3729726 (See Top 100 Books)
Beginning Android 3D Game Development is a unique book for today’s Android and game app developers who want to learn how to build 3D game apps that run on the latest Android KitKat platform using Java and OpenGL ES. A Drone Grid game case study is included.
Table of Contents
Chapter 1: Let’s Meet the Android
Chapter 2: Java for Android
Chapter 3: 3D Math Review
Chapter 4: 3D Graphics Using OpenGL ES 2.0
Chapter 5: Motion and Collision
Chapter 6: Game Environment
Chapter 7: Drone Grid Case Study: Creating the Player
Chapter 8: Drone Grid Case Study: Creating the Enemies
Chapter 9: Drone Grid Case Study: The User Interface
Chapter 10: The Final Drone Grid Game
Chapter 11: The Android Native Development Kit (NDK)
Chapter 12: Publishing and Marketing Your Final Game