Beginning C++17: From Novice to Professional, 5th Edition Front Cover

Beginning C++17: From Novice to Professional, 5th Edition

  • Length: 771 pages
  • Edition: 5th ed.
  • Publisher:
  • Publication Date: 2018-04-28
  • ISBN-10: 1484233654
  • ISBN-13: 9781484233658
  • Sales Rank: #584866 (See Top 100 Books)
Description

Learn how to program using the updated C++17 language. You’ll start with the basics and progress through step-by-step examples to become a working C++ programmer. All you need are Beginning C++17 and any recent C++ compiler and you’ll soon be writing real C++ programs. There is no assumption of prior programming knowledge.

All language concepts that are explained in the book are illustrated with working program examples, and all chapters include exercises for you to test and practice your knowledge. Code downloads are provided for all examples from the text and solutions to the exercises.

This latest edition has been fully updated to the latest version of the language, C++17, and to all conventions and best practices of so-called modern C++. Beginning C++17 also introduces the elements of the C++ Standard Library that provide essential support for the C++17 language.

What You’ll Learn

  • Define variables and make decisions
  • Work with arrays and loops, pointers and references, strings, and more
  • Write your own functions, types, and operators
  • Discover the essentials of object-oriented programming
  • Use overloading, inheritance, virtual functions and polymorphism
  • Write generic function templates and class templates
  • Get up to date with modern C++ features: auto type declarations, move semantics, lambda expressions, and more
  • Examine the new additions to C++17

Who This Book Is For

Programmers new to C++ and those who may be looking for a refresh primer on the C++17 programming language in general.

Table of Contents

Chapter 1: Basic Ideas
Chapter 2: Introducing Fundamental Types of Data
Chapter 3: Working with Fundamental Data Types
Chapter 4: Making Decisions
Chapter 5: Arrays and Loops
Chapter 6: Pointers and References
Chapter 7: Working with Strings
Chapter 8: Defining Functions
Chapter 9: Function Templates
Chapter 10: Program Files and Preprocessing Directives
Chapter 11: Defining Your Own Data Types
Chapter 12: Operator Overloading
Chapter 13: Inheritance
Chapter 14: Polymorphism
Chapter 15: Runtime Errors and Exceptions
Chapter 16: Class Templates
Chapter 17: Move Semantics
Chapter 18: First-Class Functions
Chapter 19: Containers and Algorithms

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