Blender 3D Cookbook Front Cover

Blender 3D Cookbook

  • Length: 452 pages
  • Edition: 1
  • Publisher:
  • Publication Date: 2015-08-03
  • ISBN-10: 1783984880
  • ISBN-13: 9781783984886
  • Sales Rank: #1552818 (See Top 100 Books)

This book is mainly aimed at professionals who already have strong 3D CGI experience using commercial packages and have now decided to try Blender. If you are looking for something more complex and in-depth than the beginner s tutorials on the Web, this book is for you. It’s also aimed at intermediate Blender users who want to develop their skills with the software.

Table of Contents

Chapter 1: Modeling the Character’s Base Mesh
Chapter 2 : Sculpting the Character’s Base Mesh
Chapter 3: Polygonal Modeling of the Character’s Accessories
Chapter 4: Re-topology of the High Resolution Sculpted Character’s Mesh
Chapter 5: Unwrapping the Low Resolution Mesh
Chapter 6: Rigging the Low Resolution Mesh
Chapter 7: Skinning the Low Resolution Mesh
Chapter 8 : Finalizing the Model
Chapter 9 : Animating the Character
Chapter 10: Creating the Textures
Chapter 11: Refining the Textures
Chapter 12 : Creating the Materials in Cycles
Chapter 13: Creating the Materials in Blender Internal
Chapter 14 : Lighting, Rendering, and a Little Bit of Compositing

To access the link, solve the captcha.