C++ Game Development Primer
- Length: 96 pages
- Edition: 2014
- Language: English
- Publisher: Apress
- Publication Date: 2014-10-30
- ISBN-10: 1484208153
- ISBN-13: 9781484208151
- Sales Rank: #3991727 (See Top 100 Books)
C++ is the language behind most of today’s computer games. This 96-page C++ Game Development Primer takes you through the accelerated process of writing games for otherwise experienced C++ programmers. After reading this book, you’ll have the fundamental know-how to become a successful and profitable game applications developer in today’s increasingly competitive indie game marketplace.
For those looking for a quick introduction to C++ game development and who have good skills in C++, this will get you off to a fast start. C++ Game Development Primer is based on Learn C++ for Game Development by the same author, giving you the essentials to get started in game programming without the unnecessary introduction to C++.
Table of Contents
Chapter 1: Managing Memory for Game Developers
Chapter 2: Useful Design Patterns for Game Development
Chapter 3: Using File IO to Save and Load Games
Chapter 4: Speeding Up Games with Concurrent Programming
Chapter 5: Supporting Multiple Platforms in C++
Chapter 6: Text Adventure