C++ How to Program (Early Objects Version) (9th Edition) Front Cover

C++ How to Program (Early Objects Version) (9th Edition)

  • Length: 1080 pages
  • Edition: 9
  • Publisher:
  • Publication Date: 2013-02-22
  • ISBN-10: 0133378713
  • ISBN-13: 9780133378719
  • Sales Rank: #608192 (See Top 100 Books)
Description

For Introduction to Programming (CS1) and other more intermediate courses covering programming in C++. Also appropriate as a supplement for upper-level courses where the instructor uses a book as a reference for the C++ language.

This best-selling comprehensive text is aimed at readers with little or no programming experience. It teaches programming by presenting the concepts in the context of full working programs and takes an early-objects approach. The authors emphasize achieving program clarity through structured and object-oriented programming, software reuse and component-oriented software construction. The Ninth Edition encourages students to connect computers to the community, using the Internet to solve problems and make a difference in our world. All content has been carefully fine-tuned in response to a team of distinguished academic and industry reviewers.

MyProgrammingLab > for C++ How to Program  is a total learning package. MyProgrammingLab is an online homework, tutorial, and assessment program that truly engages students in learning. It helps students better prepare for class, quizzes, and exams—resulting in better performance in the course—and provides educators a dynamic set of tools for gauging individual and class progress. And, MyProgrammingLab comes from Pearson, your partner in providing the best digital learning experience.

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Table of Contents

Chapter 1 Introduction to Computers and C++
Chapter 2 Introduction to C++ Programming; Input/Output and Operators
Chapter 3 Introduction to Classes, Objects and Strings
Chapter 4 Control Statements: Part 1; Assignment, ++ and — Operators
Chapter 5 Control Statements: Part 2; Logical Operators
Chapter 6 Functions and an Introduction to Recursion
Chapter 7 Class Templates array and vector; Catching Exceptions
Chapter 8 Pointers
Chapter 9 Classes: A Deeper Look; Throwing Exceptions
Chapter 10 Operator Overloading; Class string
Chapter 11 Object-Oriented Programming: Inheritance
Chapter 12 Object-Oriented Programming: Polymorphism
Chapter 13 Stream Input/Output: A Deeper Look
Chapter 14 File Processing
Chapter 15 Standard Library Containers and Iterators
Chapter 16 Standard Library Algorithms
Chapter 17 Exception Handling: A Deeper Look
Chapter 18 Introduction to Custom Templates
Chapter 19 Custom Templatized Data Structures
Chapter 20 Searching and Sorting
Chapter 21 Class string and String Stream Processing: A Deeper Look
Chapter 22 Bits, Characters, C Strings and structs
Chapter 23 Other Topics

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