C++ Programming Handbook For Beginners On 3D Games Development
- Length: 211 pages
- Edition: 1
- Language: English
- Publication Date: 2024-10-11
- ISBN-10: B0DJYDB883
Description
Here’s a comprehensive and professional description for the book:Title: C++ Programming Handbook for 3D Games Development
Subtitle:A Comprehensive Guide to Building High-Performance 3D Games Using C++ and Cutting-Edge Game Development Technologies
Description:
Unlock the power of C++ for 3D game development! This extensive handbook provides a thorough introduction to C++ programming and 3D game development, covering the fundamentals of C++, game programming, 3D graphics, physics, and mathematics.
Key Features:
- Comprehensive introduction to C++ programming for game development
- In-depth coverage of 3D graphics programming using OpenGL, DirectX, and Vulkan
- Practical examples and projects for building 3D games, simulations, and interactive applications
- Advanced topics: physics engines, collision detection, animation, and AI
- Real-world applications and case studies in game development
- Tips and best practices for optimizing performance, memory management, and debugging
What You’ll Learn:
- Master C++ programming fundamentals and game development concepts
- Develop 3D graphics, physics, and mathematics skills
- Build high-performance 3D games and simulations
- Implement physics engines, collision detection, and animation
- Optimize game performance, memory management, and debugging
- Stay up-to-date with the latest advancements in game development technologies
Target Audience:
- Game developers and programmers
- 3D graphics and animation professionals
- Students of computer science, game development, and graphics programming
- Hobbyists and indie game developers
- Anyone interested in C++ programming and 3D game development
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