C++ Programming Handbook For Beginners On 3D Games Development Front Cover

C++ Programming Handbook For Beginners On 3D Games Development

  • Length: 211 pages
  • Edition: 1
  • Publication Date: 2024-10-11
  • ISBN-10: B0DJYDB883
Description

Here’s a comprehensive and professional description for the book:Title: C++ Programming Handbook for 3D Games Development
Subtitle:A Comprehensive Guide to Building High-Performance 3D Games Using C++ and Cutting-Edge Game Development Technologies
Description:
Unlock the power of C++ for 3D game development! This extensive handbook provides a thorough introduction to C++ programming and 3D game development, covering the fundamentals of C++, game programming, 3D graphics, physics, and mathematics.
Key Features:

  • Comprehensive introduction to C++ programming for game development
  • In-depth coverage of 3D graphics programming using OpenGL, DirectX, and Vulkan
  • Practical examples and projects for building 3D games, simulations, and interactive applications
  • Advanced topics: physics engines, collision detection, animation, and AI
  • Real-world applications and case studies in game development
  • Tips and best practices for optimizing performance, memory management, and debugging

What You’ll Learn:

  • Master C++ programming fundamentals and game development concepts
  • Develop 3D graphics, physics, and mathematics skills
  • Build high-performance 3D games and simulations
  • Implement physics engines, collision detection, and animation
  • Optimize game performance, memory management, and debugging
  • Stay up-to-date with the latest advancements in game development technologies

Target Audience:

  • Game developers and programmers
  • 3D graphics and animation professionals
  • Students of computer science, game development, and graphics programming
  • Hobbyists and indie game developers
  • Anyone interested in C++ programming and 3D game development
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