Digital Design for Print and Web: An Introduction to Theory, Principles, and Techniques
by John DiMarco
- Length: 352 pages
- Publication Date: 2010-03-01
Game Development Essentials: Game QA & Testing
- Length: 259 pages
- Publication Date: 2009-06-22
The Non-Designer’s Illustrator Book
- Length: 240 pages
- Publication Date: 2011-11-02
3D Game Textures: Create Professional Game Art Using Photoshop
by Luke Ahearn
- Length: 368 pages
- Publication Date: 2006-03-07
Web Design with HTML and CSS Digital Classroom
- Length: 304 pages
- Publication Date: 2011-05-10