Beginning Kinect Programming with the Microsoft Kinect SDK

  • Length: 324 pages
  • Publication Date: 2012-02-23

Cracking Windows Phone and BlackBerry Native Development

  • Length: 364 pages
  • Publication Date: 2011-05-19

Fuzzy Optimization: Recent Advances and Applications

  • Length: 533 pages
  • Publication Date: 2010-07-12

Learning Structure and Schemas from Documents

  • Length: 460 pages
  • Publication Date: 2011-09-28

Foundation Game Design with ActionScript 3.0, 2nd Edition

  • Length: 680 pages
  • Publication Date: 2012-01-11

Mechanical Design Optimization Using Advanced Optimization Techniques

  • Length: 332 pages
  • Publication Date: 2012-01-16

Java 7 Recipes: A Problem-Solution Approach

  • Length: 872 pages
  • Publication Date: 2011-12-21

Network and Parallel Computing

  • Length: 381 pages
  • Publication Date: 2011-11-03

Computer Vision/Computer Graphics Collaboration Techniques

  • Length: 299 pages
  • Publication Date: 2011-10-24

Computer Vision Systems

  • Length: 223 pages
  • Publication Date: 2011-11-03

Peer-To-Peer Storage: Security and Protocols

  • Length: 63 pages
  • Publication Date: 2010-08