Game Programming with Unity and C#: A Complete Beginner’s Guide
- Length: 597 pages
- Publication Date: 2020-07-08
Gaming the System: Deconstructing Video Games, Games Studies, and Virtual Worlds
- Length: 214 pages
- Publication Date: 2018-05-09
Data Analytics Applications in Gaming and Entertainment
- Length: 306 pages
- Publication Date: 2019-06-28
Android Games Design Patterns: Step by step use design pattern to build Android game framework
- Length: 178 pages
- Publication Date: 2020-05-27
Coding Games in Scratch: A Step-by-Step Guide to Learn Coding Skills, Creating Own Games and Artificial Intelligence for Beginners & Kids
- Length: 179 pages
- Publication Date: 2019-12-24
iOS Game Development: Developing Games for iPad, iPhone, and iPod Touch
- Length: 394 pages
- Publication Date: 2019-12-20
The Infinite Retina: Spatial Computing, Augmented Reality, and how a collision of new technologies are bringing about the next tech revolution
- Length: 402 pages
- Publication Date: 2020-05-08
Learning Chaos Engineering: Discovering and Overcoming System Weaknesses Through Experimentation
- Length: 178 pages
- Publication Date: 2019-07-30
Virtual and Augmented Reality in Education, Art, and Museums
- Length: 385 pages
- Publication Date: 2019-11-22