Simulations in Swift 5: Design and Implement with Swift Playgrounds

  • Length: 144 pages
  • Publication Date: 2019-11-15

Marx at the Arcade: Consoles, Controllers, and Class Struggle

  • Length: 208 pages
  • Publication Date: 2019-06-18
3.0

Unity 2018 Augmented Reality Projects

  • Length: 358 pages
  • Publication Date: 2018-07-30
4.0

Make Your Own PuzzleScript Games!

  • Length: 184 pages
  • Publication Date: 2019-11-12

Character Rigging and Advanced Animation

  • Length: 280 pages
  • Publication Date: 2019-11-17

Make Your Own Scratch Games!

  • Length: 192 pages
  • Publication Date: 2019-07-02

Approaches to Videogame Discourse: Lexis, Interaction, Textuality

  • Length: 336 pages
  • Publication Date: 2019-05-02

Hands-On Game Development Patterns with Unity 2019

  • Length: 242 pages
  • Publication Date: 2019-03-29