3D Math Primer for Graphics and Game Development, 2nd Edition

  • Length: 846 pages
  • Publication Date: 2011-11-02

Games User Research

  • Length: 560 pages
  • Publication Date: 2018-03-25

Visualizing Quaternions

  • Length: 600 pages
  • Publication Date: 2006-01-12

VMware Horizon View High Availability

  • Length: 216 pages
  • Publication Date: 2015-11-20

Coding iPhone Apps for Kids: A playful introduction to Swift

  • Length: 336 pages
  • Publication Date: 2017-05-11

Bottlenecks: Aligning UX Design with User Psychology

  • Length: 260 pages
  • Publication Date: 2017-02-11

Designing the User Experience of Game Development Tools

  • Length: 188 pages
  • Publication Date: 2015-02-18

Enterprise Games: Using Game Mechanics to Build a Better Business

  • Length: 216 pages
  • Publication Date: 2012-09-26

Make a 2D RPG in a Weekend: With RPG Maker VX Ace

  • Length: 252 pages
  • Publication Date: 2015-03-31
5.0

Mastering vRealize Automation 6.2

  • Length: 220 pages
  • Publication Date: 2015-11-02