Making Deep Games: Designing Games with Meaning and Purpose

  • Length: 228 pages
  • Publication Date: 2016-12-08

Procedural Generation in Game Design

  • Length: 336 pages
  • Publication Date: 2017-06-03

HoloLens Blueprints

  • Length: 336 pages
  • Publication Date: 2017-06-20

Unreal Engine VR Cookbook: Developing Virtual Reality with UE4

  • Length: 288 pages
  • Publication Date: 2017-02-09
4.5

Cardboard VR Projects for Android

  • Length: 386 pages
  • Publication Date: 2016-05-17

HoloLens Beginner’s Guide

  • Length: 376 pages
  • Publication Date: 2017-04-28
5.0

Level Design: Processes and Experiences

  • Length: 408 pages
  • Publication Date: 2016-12-28

The Book of R: A First Course in Programming and Statistics

  • Length: 832 pages
  • Publication Date: 2016-07-23

3D Game Environments: Create Professional 3D Game Worlds, 2nd Edition

  • Length: 361 pages
  • Publication Date: 2017-04-13