Level Design: Processes and Experiences

  • Length: 408 pages
  • Publication Date: 2016-12-28

The Book of R: A First Course in Programming and Statistics

  • Length: 832 pages
  • Publication Date: 2016-07-23

3D Game Environments: Create Professional 3D Game Worlds, 2nd Edition

  • Length: 361 pages
  • Publication Date: 2017-04-13

Mastering Oculus Rift Development

  • Length: 384 pages
  • Publication Date: 2017-02-06

Red Ninja, make a simple animated character in Blender 3D

  • Length: 231 pages
  • Publication Date: 2017-01-29

Unreal Engine 4 for Beginners

  • Length: 473 pages
  • Publication Date: 2017-01-26

Invent Your Own Computer Games with Python

  • Length: 376 pages
  • Publication Date: 2016-12-30

Video Game Writing: From Macro to Micro, 2nd Edition

  • Length: 450 pages
  • Publication Date: 2017-01-31

Computer Graphics Programming in OpenGL with Java

  • Length: 200 pages
  • Publication Date: 2017-01-31