Learn SpriteBuilder for iOS Game Development

  • Length: 456 pages
  • Publication Date: 2014-11-21

iOS Games by Tutorials

  • Length: 824 pages
  • Publication Date: 2013-09-05

Building JavaScript Games: for Phones, Tablets, and Desktop

  • Length: 444 pages
  • Publication Date: 2014-09-23

Software and System Development using Virtual Platforms

  • Length: 366 pages
  • Publication Date: 2014-09-29

Making Sense of Space

  • Length: 206 pages
  • Publication Date: 2014-05-02

The Art of Game Design: A Book of Lenses, 2nd Edition

  • Length: 600 pages
  • Publication Date: 2014-11-24

Learning C# Programming with Unity 3D

  • Length: 690 pages
  • Publication Date: 2014-08-01

3D for iPhone Apps with Blender and SIO2

  • Length: 328 pages
  • Publication Date: 2010-02-15

Game Theoretic Approaches for Spectrum Redistribution

  • Length: 103 pages
  • Publication Date: 2014-02-15

Game Engine Architecture, 2nd Edition

  • Length: 1040 pages
  • Publication Date: 2014-08-15

Virtual World Design

  • Length: 405 pages
  • Publication Date: 2014-07-15