The Uncanny Valley in Games and Animation

  • Length: 236 pages
  • Publication Date: 2014-12-17

Beginning RPG Maker VX Ace

  • Length: 336 pages
  • Publication Date: 2014-12-17

The Ultimate Unofficial Guide to Strategies for Minecrafters

  • Length: 172 pages
  • Publication Date: 2014-10-14

Hyper-V Best Practices

  • Length: 172 pages
  • Publication Date: 2014-11-17
5.0

Learn SpriteBuilder for iOS Game Development

  • Length: 456 pages
  • Publication Date: 2014-11-21

iOS Games by Tutorials

  • Length: 824 pages
  • Publication Date: 2013-09-05

Building JavaScript Games: for Phones, Tablets, and Desktop

  • Length: 444 pages
  • Publication Date: 2014-09-23

Software and System Development using Virtual Platforms

  • Length: 366 pages
  • Publication Date: 2014-09-29

Making Sense of Space

  • Length: 206 pages
  • Publication Date: 2014-05-02

The Art of Game Design: A Book of Lenses, 2nd Edition

  • Length: 600 pages
  • Publication Date: 2014-11-24

Learning C# Programming with Unity 3D

  • Length: 690 pages
  • Publication Date: 2014-08-01