Android Game Recipes: A Problem-Solution Approach

  • Length: 256 pages
  • Publication Date: 2013-12-02

Getting Started with Unity

  • Length: 170 pages
  • Publication Date: 2013-08-26
2.7

DirectX 11.1 Game Programming

  • Length: 146 pages
  • Publication Date: 2013-08-26
3.0

Game Character Creation with Blender and Unity

  • Length: 320 pages
  • Publication Date: 2012-07-10

The History of Visual Magic in Computers

  • Length: 438 pages
  • Publication Date: 2013-10-01

Game Programming Algorithms and Techniques

  • Length: 352 pages
  • Publication Date: 2013-12-29

Programming 2D Games

  • Length: 438 pages
  • Publication Date: 2012-06-21

Learn Unity for 2D Game Development

  • Length: 316 pages
  • Publication Date: 2013-10-09

Theory of Fun for Game Design, 2nd Edition

  • Length: 300 pages
  • Publication Date: 2013-11-29

Build a Game with UDK

  • Length: 156 pages
  • Publication Date: 2013-08-26

CryENGINE Game Programming with C++, C#, and Lua

  • Length: 276 pages
  • Publication Date: 2013-11-22

VMware View Security Essentials

  • Length: 130 pages
  • Publication Date: 2013-07-26