Apple Game Frameworks and Technologies: Build 2D Games with SpriteKit & Swift
- Length: 506 pages
- Publication Date: 2021-05-04
Kotlin and Android Development featuring Jetpack: Build Better, Safer Android Apps
- Length: 446 pages
- Publication Date: 2021-07-06
Building Distributed Applications in Gin: A hands-on guide for Go developers to build and deploy distributed web apps with the Gin framework
- Length: 482 pages
- Publication Date: 2021-07-23
Beginning Unity Editor Scripting: Create and Publish Your Game Tools
- Length: 280 pages
- Publication Date: 2021-08-08
App Design Apprentice: A Non-Designer’s Guide to Better Mobile UI and UX
- Length: 281 pages
- Publication Date: 2021-07-03
Real-Time C++, 4th Edition: Efficient Object-Oriented and Template Microcontroller Programming
- Length: 551 pages
- Publication Date: 2021-08-15
Hands-On Microsoft Lists: Create custom data models and improve the way data is organized using Lists in Microsoft 365
- Length: 356 pages
- Publication Date: 2021-07-16
Blazor WebAssembly by Example: A project-based guide to building web apps with .NET, Blazor WebAssembly, and C#
- Length: 266 pages
- Publication Date: 2021-07-09
Test-Driven Development in Swift: Compile Better Code with XCTest and TDD
- Length: 307 pages
- Publication Date: 2021-08-01
Building the Modern Workplace with SharePoint Online: Solutions with SPFx, Power Automate, Power Apps, Teams, and PVA
- Length: 360 pages
- Publication Date: 2021-08-01