Software Build Systems: Principles and Experience

  • Length: 624 pages
  • Publication Date: 2011-03-21

Sams Teach Yourself eBay in 10 Minutes

  • Length: 208 pages
  • Publication Date: 2011-03-05

Ubiquitous Computing for Business

  • Length: 280 pages
  • Publication Date: 2011-03-10

Cacti 0.8 Beginner’s Guide

  • Length: 348 pages
  • Publication Date: 2011-03-16

Online Worlds: Convergence of the Real and the Virtual

  • Length: 318 pages
  • Publication Date: 2009-12-17

Producing Games: From Business and Budgets to Creativity and Design

  • Length: 304 pages
  • Publication Date: 2009-09-10

Game Programming Gems 6

  • Length: 700 pages
  • Publication Date: 2006-03-07

3D Math Primer for Graphics and Game Development

  • Length: 429 pages
  • Publication Date: 2002-06-21

3D Game Textures: Create Professional Game Art Using Photoshop

  • Length: 368 pages
  • Publication Date: 2006-03-07

2D Game Building for Teens

  • Length: 320 pages
  • Publication Date: 2009-01-29