Computer Graphics: Theory and Practice

  • Length: 560 pages
  • Publication Date: 2012-04-24

Computer Graphics: From Pixels to Programmable Graphics Hardware

  • Length: 568 pages
  • Publication Date: 2013-10-25

A Concise Introduction to Programming in Python

  • Length: 217 pages
  • Publication Date: 2011-12-21

3D Engine Design for Virtual Globes

  • Length: 520 pages
  • Publication Date: 2011-06-24

WebSocket Essentials: Building Apps with HTML5 WebSockets

  • Length: 111 pages
  • Publication Date: 2015-04-30

Learn Mobile Game Development in One Day Using Gamesalad

  • Length: 244 pages
  • Publication Date: 2015-04-27

iOS Games by Tutorials, 2nd Edition

  • Length: 824 pages
  • Publication Date: 2014-12-06

Patterns, Principles and Practices of Domain-Driven Design

  • Length: 792 pages
  • Publication Date: 2015-05-04

This Little Program Went to Market

  • Length: 548 pages
  • Publication Date: 2010-05-31

Software System Design and Modeling

  • Length: 352 pages
  • Publication Date: 2012-10-12

A Software Engineer Learns Java and Object Orientated Programming

  • Length: 338 pages
  • Publication Date: 2015-03-05

Extend Microsoft Access Applications to the Cloud

  • Length: 432 pages
  • Publication Date: 2015-02-14