Design Sprint: A Practical Guidebook for Building Great Digital Products
- Length: 272 pages
- Edition: 1
- Language: English
- Publisher: O'Reilly Media
- Publication Date: 2015-10-18
- ISBN-10: 1491923172
- ISBN-13: 9781491923177
- Sales Rank: #293701 (See Top 100 Books)
With more than 500 new apps entering the market every day, what does it take to build a successful digital product? You can greatly reduce your risk of failure with design sprints, a process that enables your team to prototype and test a digital product idea within a week. This practical guide shows you exactly what a design sprint involves and how you can incorporate the process into your organization.
Design sprints not only let you test digital product ideas before you pour too many resources into a project, they also help everyone get on board—whether they’re team members, decision makers, or potential users. You’ll know within days whether a particular product idea is worth pursuing.
Design sprints enable you to:
- Clarify the problem at hand, and identify the needs of potential users
- Explore solutions through brainstorming and sketching exercises
- Distill your ideas into one or two solutions that you can test
- Prototype your solution and bring it to life
- Test the prototype with people who would use it
Table of Contents
Part 1 The What, Why, When, and How of Design Sprints
Chapter 1 – What Is a Design Sprint?
Chapter 2 – When (and When Not) to Do a Design Sprint?
Chapter 3 – How to Approach Design Sprints
Part 2 How to Design Sprint 41
Chapter 4 – Before the Design Sprint: Make a Plan
Chapter 5 – Phase 1: Understand
Chapter 6 – Phase 2: Diverge
Chapter 7 – Phase 3: Converge
Chapter 8 – Phase 4: Prototype
Chapter 9 – Phase 5: Test
Chapter 10 – After the Design Sprint: Capture, Iterate, and Continue