Digital Audio Editing Fundamentals Front Cover

Digital Audio Editing Fundamentals

  • Length: 142 pages
  • Edition: 1st ed. 2015
  • Publisher:
  • Publication Date: 2015-12-16
  • ISBN-10: 1484216474
  • ISBN-13: 9781484216477
  • Sales Rank: #4226436 (See Top 100 Books)
Description

This book is a new media mini-book covering concepts central to digital audio editing using the Audacity 2.1.1 open source software package which also apply to all of the professional audio editing packages. The book builds upon the foundational concepts of MIDI, synthesis (artificially created digital audio), and sampled waveforms (analog audio turned into digital audio). The book gets more advanced as chapters progress, and covers key concepts for new media producers such as how to maximize audio quality and which digital audio new media formats are best for use with Kindle, Android Studio, Java, JavaFX, iOS, Blackberry, Tizen, Firefox OS, Chrome OS, Opera OS, Ubuntu Touch and HTML5. The book also covers key factors regarding the data footprint optimization work process, streaming versus captive digital audio new media assets, digital audio programming and publishing platforms, and why data footprint optimization is important for modern day new media content development and distribution.

What You Will Learn

  • Industry terminology involved in digital audio editing, synthesis, sampling, analysis and processing
  • The work process which comprises a fundamental digital audio editing, analysis, and effects pipeline
  • The foundational audio waveform sampling concepts that are behind modern digital audio publishing
  • How to install, and utilize, the professional, open source Audacity 2.1 digital audio editing software
  • Concepts behind digital audio sample resolution and sampling frequency and how to select settings
  • How to select the best digital audio data codec and format for your digital audio content application
  • How to go about data footprint optimization, to ascertain which audio formats give the best results
  • Using Digital Audio Assets in Computer Programming Languages and Content Publishing Platforms

Who this Book is For

Primary: Podcasters, BLOGGERS, Website Developers, Musicians, Sound Designers, Digital Signage, e-Learning Content Creators.  Secondary: Android Developers, iOS Developers, Multimedia Producers, Rich Internet Application (RIA) Programmers, Game Designers, UI Designers, Teachers, Composers.

Table of Contents

Chapter 1: The Foundation of Digital Audio: The Sound Wave
Chapter 2: The History of Digital Audio: MIDI and Synthesis
Chapter 3: The Reproduction of Digital Audio: Data Sampling
Chapter 4: The Transmission of Digital Audio: Data Formats
Chapter 5: The Cleanup of Digital Audio: Noise Removal
Chapter 6: The Isolation of Digital Audio: Trimming Tools
Chapter 7: The Manual Labor of Digital Audio: Sample Editing
Chapter 8: The Algorithms of Digital Audio: Audio Processing
Chapter 9: A Visualization of Digital Audio: Spectral Analysis
Chapter 10: The Compositing of Digital Audio: Using Tracks
Chapter 11: The Synthesis of Digital Audio: Tone Generation
Chapter 12: The Data Footprint of Digital Audio: Compression
Chapter 13: The Interactivity of Digital Audio: Programming
Chapter 14: Publishing Digital Audio: Content Delivery Platforms

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