Do-It-Yourself Java Games: An Introduction to Java Computer Programming, 2nd Edition
- Length: 388 pages
- Edition: 2
- Language: English
- Publisher: CreateSpace Independent Publishing Platform
- Publication Date: 2015-10-30
- ISBN-10: 1518789137
- ISBN-13: 9781518789137
- Sales Rank: #886579 (See Top 100 Books)
Do-It-Yourself Java Games uses a unique “discovery learning” approach to teach computer programming: learn Java programming techniques more by doing Java programming than by reading about them. Through extensive use of fill-in blanks, with answers in the back of the book, you will be guided to write complete programs yourself, starting with the first lesson. You’ll create puzzle and game programs like Choose An Adventure, Secret Code, Hangman, Crazy Eights, and many more, and discover how, when, and why Java programs are written the way they are
Do-It-Yourself Java Games was updated to a 2nd Edition for Windows 10 and Java 8.
Table of Contents
Project 1 – Hello World
Project 2 – ASCII Art
Project 3 – Name Game
Project 4 – Silly Story
Project 5 – Name Game Revisited
Project 6 – Choose an Adventure
Project 7 – Finish the Name Game
Project 8 – Calculator
Project 9 – Guess My Number
Project 10 – Temperature Converter
Project 11 – Ten Little Chocolates
Project 12 – Word Scramble
Project 13 – Secret Code
Project 14 – Word Mastermind
Project 15 – Hangman
Project 16 – Crazy Eights