Foundations of Game Engine Development, Volume 2: Rendering Front Cover

Foundations of Game Engine Development, Volume 2: Rendering

  • Length: 412 pages
  • Edition: 1
  • Publisher:
  • Publication Date: 2019-07-26
  • ISBN-10: 0985811757
  • ISBN-13: 9780985811754
  • Sales Rank: #142859 (See Top 100 Books)
Description

This second volume in the Foundations of Game Engine Development series explores the vast subject of real-time rendering in modern game engines. The book provides a detailed introduction to color science, world structure, projections, shaders, lighting, shadows, fog, and visibility methods. This is followed by extensive discussions of a variety of advanced rendering techniques that include volumetric effects, atmospheric shadowing, ambient occlusion, motion blur, and isosurface extraction. Emphasis is placed on practical implementation, and code is included.

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