![Fundamental Level Design and Analysis: A to B Front Cover](https://m.media-amazon.com/images/I/71TI1X+ntjL.jpg)
Fundamental Level Design and Analysis: A to B
- Length: 182 pages
- Edition: 1
- Language: English
- Publisher: CRC Press
- Publication Date: 2024-12-18
- ISBN-10: 1032528702
- ISBN-13: 9781032528700
This book provides a starting point for anyone interested in level and game design with zero prior knowledge. By analysing existing games and levels, it introduces good design ideas and works towards communicating them in either design or practical methods. The book covers a multitude of design standards and showcases relatively easy methods of communicating ideas to an industry standard.
This book uses step-by-step discussion to show how and why certain methodologies work, and covers the key topics needed to understand level design, including mapping, blockouts, flow maps, critical paths, and affordance.
This book will be suitable for undergraduate students studying game design courses, as well as those looking to learn the basics of level design.
![Advanced Data Analytics Using Python: With Machine Learning, Deep Learning and NLP Examples Cover](https://m.media-amazon.com/images/I/4129I3mErlL._SL200_.jpg)
Advanced Data Analytics Using Python: With Machine Learning, Deep Learning and NLP Examples
![Apache Airflow Best Practices: A practical guide to orchestrating data workflow with Apache Airflow Cover](https://m.media-amazon.com/images/I/41watZNDJsL._SL200_.jpg)