Java: A Beginner’s Guide, 6th Edition
- Length: 728 pages
- Edition: 6
- Language: English
- Publisher: McGraw-Hill Osborne Media
- Publication Date: 2014-04-15
- ISBN-10: 0071809252
- ISBN-13: 9780071809252
- Sales Rank: #100527 (See Top 100 Books)
Essential Java Programming Skills–Made Easy!
Fully updated for Java Platform, Standard Edition 8 (Java SE 8), Java: A Beginner’s Guide, Sixth Edition gets you started programming in Java right away. Bestselling programming author Herb Schildt begins with the basics, such as how to create, compile, and run a Java program. He then moves on to the keywords, syntax, and constructs that form the core of the Java language. This Oracle Press resource also covers some of Java’s more advanced features, including multithreaded programming, generics, and Swing. Of course, new Java SE 8 features such as lambda expressions and default interface methods are described. An introduction to JavaFX, Java’s newest GUI, concludes this step-by-step tutorial.
Designed for Easy Learning:
- Key Skills & Concepts — Chapter-opening lists of specific skills covered in the chapter
- Ask the Expert — Q&A sections filled with bonus information and helpful tips
- Try This — Hands-on exercises that show you how to apply your skills
- Self Tests — End-of-chapter quizzes to reinforce your skills
- Annotated Syntax — Example code with commentary that describes the programming techniques being illustrated
The book’s code examples are available FREE for download.
Table of Contents
Chapter 1 Java Fundamentals
Chapter 2 Introducing Data Types and Operators
Chapter 3 Program Control Statements
Chapter 4 Introducing Classes, Objects, and Methods
Chapter 5 More Data Types and Operators
Chapter 6 A Closer Look at Methods and Classes
Chapter 7 Inheritance
Chapter 8 Packages and Interfaces
Chapter 9 Exception Handling
Chapter 10 Using I/O
Chapter 11 Multithreaded Programming
Chapter 12 Enumerations, Autoboxing, Static Import, and Annotations
Chapter 13 Generics
Chapter 14 Lambda Expressions and Method References
Chapter 15 Applets, Events, and Miscellaneous Topics
Chapter 16 Introducing Swing
Chapter 17 Introducing JavaFX
Appendix A Answers to Self Tests
Appendix B Using Java’s Documentation Comments