Lumion3D Best Practices Front Cover

Lumion3D Best Practices

  • Length: 170 pages
  • Edition: 1
  • Publisher:
  • Publication Date: 2015-07-01
  • ISBN-10: 1783550856
  • ISBN-13: 9781783550852
  • Sales Rank: #2017111 (See Top 100 Books)

Explore the best practices to build architectural visualizations efficiently in Lumion 3D

About This Book

  • Learn professional techniques to improve Lumion’s workflow.
  • Improve your work quality by using Lumion’s top features effectively.
  • Practical, efficient and deep insight into how to create astonishing visualizations using Lumion.

Who This Book Is For

This book is designed for advanced Lumion users who wish to apply these techniques to their own projects. The reader should be familiar with modeling knowledge and have at least a basic knowledge of a graphics editing program, such as Photoshop or Gimp.

In Detail

Lumion is a real-time 3D technology that lets you create amazing visualizations without the need for long rendering hours.

Lumion 3D Best Practices covers the most important Lumion features and techniques that can be incorporated in to any real production environment. Each chapter covers a different stage of a production workflow. The first two chapters provide a good foundation, in particular for when creating content for Lumion. Furthermore, the book provides an efficient workflow by covering two classic visualization scenes: interior and exterior scenes. You then get to know the best techniques to create physically based materials that boost the look and realism of any 3D scene. Special chapters are reserved to create efficient animations, still images and movies. By the end of this practical guide, users will be familiar with the professional and effective techniques to increase efficiency in producing high-end quality visualizations in Lumion.

Table of Contents

Chapter 1. Getting Ready with Lumion 3D
Chapter 2. Importing and Handling 3D Models
Chapter 3. Creating an Interior Scene with Lumion
Chapter 4. Creating an Exterior Scene with Lumion
Chapter 5. Working with Physically Based Materials
Chapter 6. Animation Techniques in Lumion
Chapter 7. Producing a Still Image with Lumion
Chapter 8. Producing a Movie with Lumion
Chapter 9. Exporting and Post Production
Chapter 10 copies and different sizes

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