Mastering Adobe Captivate 8 Front Cover

Mastering Adobe Captivate 8

  • Length: 598 pages
  • Edition: 1
  • Publisher:
  • Publication Date: 2015-03-31
  • ISBN-10: 1784398306
  • ISBN-13: 9781784398309
  • Sales Rank: #2158068 (See Top 100 Books)
Description

Create responsive demonstrations, simulations, and quizzes for multiscreen delivery with Adobe Captivate

About This Book

  • An advanced tutorial that teaches you to build several Captivate projects including a demonstration of an interactive simulation, a SCORM-compliant quiz, and a responsive project
  • Deploy your e-learning content on any SCORM, AICC, or Tin- Can-compliant LMS
  • Publish your project in a wide variety of formats including Flash and HTML5, enabling virtually any desktop and mobile device to play your e-learning content

Who This Book Is For

If you are a teacher, instructional designer, eLearning developer, or human resources manager who wants to implement eLearning, then this book is for you. A basic knowledge of your OS is all it takes to create the next generation of responsive eLearning content.

In Detail

Adobe Captivate is used to create highly engaging, interactive eLearning content. This book gives you the expertise you need to create and deploy your own professional-quality eLearning courses.

The book covers the three steps of the typical Adobe Captivate production workflow. In the first step, you will learn how to capture the onscreen action using Captivate’s capture engine. In the second step, you will enhance your projects using a wide variety of tools and features. In the last step, you will make your content available to your learners by publishing it in various formats including Adobe Flash and HTML 5.

This book is an advanced tutorial, containing all the needed assets to build the sample projects. Self-exploration is encouraged through extra exercises, experimentation, and external references.

Table of Contents

Chapter 1. Getting Started with Adobe Captivate 8
Chapter 2. Capturing the Slides
Chapter 3. Working with Standard Objects
Chapter 4. Working with Multimedia
Chapter 5. Working with the Timeline and Other Useful Tools
Chapter 6. Working with Interactive Objects
Chapter 7. Working with Styles, Master Slides, Themes, and Templates
Chapter 8. Producing a Video Demo
Chapter 9. Creating a Responsive Project
Chapter 10. Working with Quizzes
Chapter 11. Using Captivate with Other Applications
Chapter 12. Working with Variables, Advanced Actions, and Widgets
Chapter 13. Finishing Touches and Publishing

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