Mobile Learning and Mathematics Front Cover

Mobile Learning and Mathematics

  • Length: 256 pages
  • Edition: 1
  • Publisher:
  • Publication Date: 2015-03-01
  • ISBN-10: 0415742811
  • ISBN-13: 9780415742818
  • Sales Rank: #4455542 (See Top 100 Books)
Description

Mobile Learning and Mathematics provides an overview of current research on how mobile devices are supporting mathematics educators in classrooms across the globe. Through nine case studies, chapter authors investigate the use of mobile technologies over a range of grade levels and mathematical topics, while connecting chapters provide a strong foundational background in mobile learning theories, instructional design, and learner support.

For current educators, Mobile Learning and Mathematics provides concrete ideas and strategies for integrating mobile learning into their mathematics instruction—for example, by sharing resources that will help implement Common Core State Standards, or by streamlining the process of selecting from the competing and often confusing technology options currently available. A cutting edge research volume, this collection also provides a springboard for educational researchers to conduct further study.

Table of Contents

Chapter 1 Bridging the Gap: Using Mobile Devices to Connect Mathematics to Out-of-School Contexts
Chapter 2 Mobile Applications for Math Education—How Should They Be Done?
Chapter 3 Inquiry-Based Mobilized Math Classroom with Stanford Mobile Inquiry-Based Learning Environment (SMILE)
Chapter 4 Smartphones Welcome! Preparatory Course in Mathematics Using the Mobile App MassMatics
Chapter 5 Students’ Behaviour, Perceptions and Emotions When Learning Mathematics with Cellular Phones
Chapter 6 Designing with Mobile Technologies for Enabling Transitions across Mathematical Contexts
Chapter 7 Breaking Barriers between Out-of-School and Classroom Mathematics with Documenting
Chapter 8 Realistic Mathematics Education, Mobile Learning and the Bridge21 Model for 21st-Century Learning: A Perfect Storm
Chapter 9 Using Mobile Games in the Classroom: The Good and the Bad of a New Math Language
Chapter 10 Guidelines for Developing Mobile Learning Games for Mathematics Based on a Case Study
Chapter 11 Virtual 10 Frames and Mobile Technology in a Canadian Primary Classroom
Chapter 12 Students’ Mathematical Conjectures When Interacting with a Mobile Device
Chapter 13 Support in Hand: Mobile Nudges for Math Success
Chapter 14 Mobile Help Seeking in Mathematics: An Exploratory Study with Mexican Engineering Students
Chapter 15 Confessions of a Dr Math Tutor
Chapter 16 Case Study: Tangerine:Class for Data-Informed Instructional Decision Making in Kenya
Chapter 17 Mobilizing Mathematics: Participants’ Perspectives on Bring Your Own Device

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