Play for Java: Covers Play 2 Front Cover

Play for Java: Covers Play 2

  • Length: 320 pages
  • Edition: 1
  • Publisher:
  • Publication Date: 2014-03-31
  • ISBN-10: 1617290904
  • ISBN-13: 9781617290909
  • Sales Rank: #1360885 (See Top 100 Books)
Description

Summary

Play for Java shows you how to build Java-based web applications using the Play 2 framework. The book starts by introducing Play through a comprehensive overview example. Then, you’ll look at each facet of a typical Play application, both by exploring simple code snippets and by adding to a larger running example. Along the way, you’ll contrast Play and JEE patterns and learn how a stateless web application can fit seamlessly in an enterprise environment.

About the Book

For a Java developer, the Play web application framework is a breath of fresh air. With Play you get the power of Scala’s strong type system and functional programming model, and a rock-solid Java API that makes it a snap to create stateless, event-driven, browser-based applications ready to deploy against your existing infrastructure.

Play for Java teaches you to build Java-based web applications using Play 2. This book starts with an overview example and then explores each facet of a typical application by discussing simple snippets as they are added to a larger example. Along the way, you’ll contrast Play and JEE patterns and learn how a stateless web application can fit seamlessly in an enterprise Java environment. You’ll also learn how to develop asynchronous and reactive web applications.

The book requires a background in Java. No knowledge of Play or of Scala is assumed.

Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications.

What’s Inside

  • Build Play 2 applications using Java
  • Leverage your JEE skills
  • Work in an asynchronous way
  • Secure and test your Play application

About the Authors Nicolas Leroux is a core developer of the Play framework. Sietse de Kaper develops and deploys Java-based Play applications.

Table of Contents

Part 1 Introduction and first steps
Chapter 1 An introduction to Play
Chapter 2 The parts of an application
Chapter 3 A basic CRUD application

Part 2 Core functionality
Chapter 4 An enterprise app, Play-style
Chapter 5 Controllers— handling HTTP requests
Chapter 6 Handling user input
Chapter 7 Models and persistence
Chapter 8 Producing output with view templates

Part 3 Advanced topics
Chapter 9 Asynchronous data
Chapter 10 Security
Chapter 11 Modules and deployment
Chapter 12 Testing your application

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