Play for Scala: Covers Play 2
- Length: 328 pages
- Edition: 1
- Language: English
- Publisher: Manning Publications
- Publication Date: 2013-10-11
- ISBN-10: 1617290793
- ISBN-13: 9781617290794
- Sales Rank: #1269542 (See Top 100 Books)
Summary
Play for Scala shows you how to build Scala-based web applications using the Play 2 framework. This book starts by introducing Play through a comprehensive overview example. Then, you’ll look at each facet of a typical Play application both by exploring simple code snippets and by adding to a larger running example. Along the way, you’ll deepen your knowledge of Scala as a programming language and work with tools like Akka.
About this Book
Play is a Scala web framework with built-in advantages: Scala’s strong type system helps deliver bug-free code, and the Akka framework helps achieve hassle-free concurrency and peak performance. Play builds on the web’s stateless nature for excellent scalability, and because it is event-based and nonblocking, you’ll find it to be great for near real-time applications.
Play for Scala teaches you to build Scala-based web applications using Play 2. It gets you going with a comprehensive overview example. It then explores each facet of a typical Play application by walking through sample code snippets and adding features to a running example. Along the way, you’ll deepen your knowledge of Scala and learn to work with tools like Akka.
Written for readers familiar with Scala and web-based application architectures. No knowledge of Play is assumed.
Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications.
What’s Inside
- Intro to Play 2
- Play’s MVC structure
- Mastering Scala templates and forms
- Persisting data and using web services
- Using Play’s advanced features
About the Authors
Peter Hiltonv, Erik Bakker, and Francisco Canedo, are engineers at Lunatech, a consultancy with Scala and Play expertise. They are contributors to the Play framework.
Table of Contents
Part 1: Getting started
Chapter 1. Introduction to Play 2
Chapter 2. Your first Play application
Part 2: Core functionality
Chapter 3. Deconstructing Play application architecture
Chapter 4. Defining the application’s HTTP interface
Chapter 5. Storing data—the persistence layer
Chapter 6. Building a user interface with view templates
Chapter 7. Validating and processing input with the forms API
Part 3: Advanced concepts
Chapter 8. Building a single-page JavaScript application with JSON
Chapter 9. Play and more
Chapter 10. Web services, iteratees, and WebSockets