Practical React Native: Build Two Full Projects and One Full Game using React Native Front Cover

Practical React Native: Build Two Full Projects and One Full Game using React Native

  • Length: 334 pages
  • Edition: 1st ed.
  • Publisher:
  • Publication Date: 2018-11-13
  • ISBN-10: 1484239385
  • ISBN-13: 9781484239384
  • Sales Rank: #1620009 (See Top 100 Books)

Discover how to use React Native in the real world, from scratch. This book shows you what React Native has to offer, where it came from, and where it’s going.

You’ll begin with a solid foundation of practical knowledge, and then build on it immediately by constructing three different apps. You’ll learn how to use each feature of React Native by working on two full projects and one full game. These aren’t just simple React Native Hello World examples (although you’ll naturally start there!) but are apps that you can, if you so choose, install on your mobile devices and use for real.

Throughout this book, you’ll gain real-world familiarity with React Native as well as supporting components from Expo, NativeBase, React Navigation and the Redux and Lodash libraries.  You’ll also build server-side code for a mobile React Native app to talk to using the popular Node.js and library, providing you a holistic view of things even beyond React Native.  And, you’ll see many helpful tips, tricks and gotchas to watch out for along the way!

Practical React Native offers practical exercises that will give you a solid grasp of building apps with React Native, allowing you to springboard into creating more advanced apps on your own.Creating a game with React Native will allow you to see a whole other perspective on what React Native can do.

What You’ll Learn

  • Master the basics of React Native
  • Create a logically structured project
  • Review interface elements, such as widgets, controls, and extensions
  • Build layouts
  • Work with Expo, an open source toolchain

Who This book Is For

The primary audience is mobile developers and anyone looking to build for multiple mobile platforms and trying to do so with a codebase that is largely the same across all. Readers will need a decent foundation, but not necessarily be experts in, HTML, CSS, and JavaScript, but I’ll assume little beyond that.

Table of Contents

Chapter 1: The Case for Microservices
Chapter 2: Designing Microservices
Chapter 3: Inter-Service Communication
Chapter 4: Developing Services
Chapter 5: Data Management
Chapter 6: Microservices Governance
Chapter 7: Integrating Microservices
Chapter 8: Deploying and Running Microservices
Chapter 9: Service Mesh
Chapter 10: APIs, Events, and Streams
Chapter 11: Microservices Security Fundamentals
Chapter 12: Securing Microservices
Chapter 13: Observability

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