Pro HTML5 Programming, 2nd edition Front Cover

Pro HTML5 Programming, 2nd edition

  • Length: 352 pages
  • Edition: 2
  • Publisher:
  • Publication Date: 2011-11-30
  • ISBN-10: 143023864X
  • ISBN-13: 9781430238645
  • Sales Rank: #1611994 (See Top 100 Books)
Description

HTML5 is here, and with it, web applications have acquired power, ease, scalability, and responsiveness like never before. With this book, developers will learn how to use the latest cutting-edge HTML5 web technology—available in the most recent versions of modern browsers—to build web applications with unparalleled functionality, speed, and responsiveness.

This new edition includes major revisions for WebSockets functionality, reflecting the new W3C specification. It also features new chapters covering the drag-and-drop API as well as SVG.

  • Explains how to create real-time HTML5 applications that tap the full potential of modern browsers
  • Provides practical, real-world examples of HTML5 features in action
  • Covers all the new HTML5 APIs to get you up-to-speed quickly with HTML5
  • Fully updated to include the latest revisions of the WebSocket API, and much more.

What you’ll learn

  • How the HTML5 specification has evolved
  • How to develop cutting-edge web applications using new HTML5 features like WebSockets, geolocation, web storage, Canvas, and audio/video
  • Which features are available in modern browsers

Who this book is for

  • Web designers and developers who want to use the latest cutting-edge technology available in current browsers
  • Developers who want to create dynamic, HTML5 web applications
  • Developers who want to know which HTML5 features are supported by modern browsers

Table of Contents

Chapter 1. Overview of HTML5
Chapter 2. Using the Canvas API
Chapter 3. Working With Scalable Vector Graphics
Chapter 4. Working with Audio and Video
Chapter 5. Using the Geolocation API
Chapter 6. Using the Communication APIs
Chapter 7. Using the WebSocket API
Chapter 8. Using the Forms API
Chapter 9. Working with Drag-and-Drop
Chapter 10. Using the Web Workers API
Chapter 11. Using the Storage APIs
Chapter 12. Creating Offline Web Applications
Chapter 13. The Future of HTML5

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