Professional C++, 3rd Edition
- Length: 984 pages
- Edition: 3
- Language: English
- Publisher: Wrox
- Publication Date: 2014-09-15
- ISBN-10: 1118858050
- ISBN-13: 9781118858059
- Sales Rank: #904289 (See Top 100 Books)
Master complex C++ programming with this helpful, in-depth resource
From game programming to major commercial software applications, C++ is the language of choice. It is also one of the most difficult programming languages to master. While most competing books are geared toward beginners, Professional C++, Third Edition, shows experienced developers how to master the latest release of C++, explaining little known features with detailed code examples users can plug into their own codes. More advanced language features and programming techniques are presented in this newest edition of the book, whose earlier editions have helped thousands of coders get up to speed with C++. Become familiar with the full capabilities offered by C++, and learn the best ways to design and build applications to solve real-world problems.
Professional C++, Third Edition has been substantially revised and revamped from previous editions, and fully covers the latest (2014) C++ standard. Discover how to navigate the significant changes to the core language features and syntax, and extensions to the C++ Standard Library and its templates. This practical guide details many poorly understood elements of C++ and highlights pitfalls to avoid.
- Best practices for programming style, testing, and debugging
- Working code that readers can plug into their own apps
- In-depth case studies with working code
- Tips, tricks, and workarounds with an emphasis on good programming style
Move forward with this comprehensive, revamped guide to professional coding with C++.
Table of Contents
Part I: Introduction to Professional C++
Chapter 1: A Crash Course in C++ and the STL
Chapter 2: Working with Strings
Chapter 3: Coding with Style
Part II: Professional C++ Software Design
Chapter 4: Designing Professional C++ Programs
Chapter 5: Designing with Objects
Chapter 6: Designing for Reuse
Part III: Coding the Professional Way
Chapter 7: Gaining Proficiency with Classes and Objects
Chapter 8: Mastering Classes and Objects
Chapter 9: Discovering Inheritance Techniques
Chapter 10: C++ Quirks, Oddities, and Incidentals
Chapter 11: Writing Generic Code with Templates
Chapter 12: Demystifying C++ I/O
Chapter 13: Handling Errors
Chapter 14: Overloading C++ Operators
Chapter 15: Overview of the C++ Standard Library
Chapter 16: Understanding Containers and Iterators
Chapter 17: Mastering STL Algorithms
Chapter 18: String Localization and Regular Expressions
Chapter 19: Additional Library Utilities
Part IV: Mastering Advanced Features of C++
Chapter 20: Customizing and Extending the STL
Chapter 21: Advanced Templates
Chapter 22: Memory Management
Chapter 23: Multithreaded Programming with C++
Part V: C++ Software Engineering
Chapter 24: Maximizing Software Engineering Methods
Chapter 25: Writing Efficient C++
Chapter 26: Conquering Debugging
Appendix A: C++ Interviews
Appendix B: Annotated Bibliography
Appendix C: Standard Library Header Files