Programming in Objective-C, 6th Edition Front Cover

Programming in Objective-C, 6th Edition

Description

pdated for OS X 10.9 Mavericks, iOS 7, and Xcode 5

Programming in Objective-C, 6th Edition is a concise, carefully written tutorial on the basics of Objective-C and object-oriented programming for Apple’s iOS and OS X platforms.

The book makes no assumptions about prior experience with object-oriented programming languages or with the C language (which Objective-C is based upon). Because of this, both beginners and experienced programmers alike can use this book to quickly and effectively learn the fundamentals of Objective-C. Readers can also learn the concepts of object-oriented programming without having to first learn all of the intricacies of the underlying C programming language.

This unique approach to learning, combined with many small program examples and exercises at the end of each chapter, makes Programming in Objective-C ideally suited for either classroom use or self-study.

This edition has been fully updated to incorporate new Objective-C features and technologies introduced with Xcode 5, iOS 7, and Mac OS X Mavericks.

“The best book on any programming language that I’ve ever read. If you want to learn Objective-C, buy it.”–Calvin Wolcott

“An excellent resource for a new programmer who wants to learn Objective-C as their first programming language–a woefully underserved market.”–Pat Hughes

Table of Contents

Chapter 1. Introduction

Part I: The Objective-C Language
Chapter 2. Programming in Objective-C
Chapter 3. Classes, Objects, and Methods
Chapter 4. Data Types and Expressions
Chapter 5. Program Looping
Chapter 6. Making Decisions
Chapter 7. More on Classes
Chapter 8. Inheritance
Chapter 9. Polymorphism, Dynamic Typing, and Dynamic Binding
Chapter 10. More on Variables and Data Types
Chapter 11. Categories and Protocols
Chapter 12. The Preprocessor
Chapter 13. Underlying C Language Features

Part II: The Foundation Framework
Chapter 14. Introduction to the Foundation Framework
Chapter 15. Numbers, Strings, and Collections
Chapter 16. Working with Files
Chapter 17. Memory Management and Automatic Reference Counting (ARC)
Chapter 18. Copying Objects
Chapter 19. Archiving

Part III: Cocoa, Cocoa Touch, and the iOS SDK
Chapter 20. Introduction to Cocoa and Cocoa Touch
Chapter 21. Writing iOS Applications

Appendixes
Appendix A. Glossary
Appendix B. Address Book Program Source Code

To access the link, solve the captcha.