Programming iOS 8: Dive Deep into Views, View Controllers, and Frameworks
- Length: 1018 pages
- Edition: 1
- Language: English
- Publisher: O'Reilly Media
- Publication Date: 2014-12-25
- ISBN-10: 1491908734
- ISBN-13: 9781491908730
- Sales Rank: #1321332 (See Top 100 Books)
Start building apps for iOS 8 with Apple’s Swift programming language. If you’re grounded in the basics of Xcode and the Cocoa framework, this book provides a structured explanation of all essential real-world iOS app components. Through deep exploration and copious code examples, you’ll learn how to create views, manipulate view controllers, and use iOS frameworks for adding features such as audio and video, access to user calendars and photos, and tracking the device’s location.
Example code is available on GitHub in the form of full projects that you can download, study, and run.
- Build iOS apps with Swift
- Create, arrange, draw, layer, and animate views that respond to touch
- Use view controllers to manage multiple screens in a way that’s understandable to users
- Explore UIKit interface objects, such as scroll views, table views, popovers, web views, and maps
- Work with Cocoa frameworks for sensors, location, sound, and video
- Access user libraries: music, photos, address book, and calendar
- Examine additional topics including data storage, file sharing, networking, and threading
Topics new to iOS 8 include:
- Major changes in app coordinate space and interface rotation
- Trait collections and size classes
- View margins, visual effect views, and major animation changes
- Changes to presented view controllers, popovers and split view controllers, alert and action sheet architecture
- Table view automatic variable row heights and sliding cells
- Classes for search results display, web view, video display, and audio mixing and effects
- Today extensions, Actions extensions, Photo Editing extensions
- Xcode 6 features: conditional constraints, view debugging, designable views, inspectable properties, new segue types
Table of Contents
Part I. Views
Chapter 1. Views
Chapter 2. Drawing
Chapter 3. Layers
Chapter 4. Animation
Chapter 5. Touches
Part II. Interface
Chapter 6. View Controllers
Chapter 7. Scroll Views
Chapter 8. Table Views and Collection Views
Chapter 9. Popovers and Split Views
Chapter 10. Text
Chapter 11. Web Views
Chapter 12. Controls and Other Views
Chapter 13. Modal Dialogs
Part III. Some Frameworks
Chapter 14. Audio
Chapter 15. Video
Chapter 16. Music Library
Chapter 17. Photo Library and Image Capture
Chapter 18. Address Book
Chapter 19. Calendar
Chapter 20. Mail and Messages
Chapter 21. Maps
Chapter 22. Sensors
Part IV. Final Topics
Chapter 23. Persistent Storage
Chapter 24. Basic Networking
Chapter 25. Threads
Chapter 26. Undo