The Complete Guide to Blender Graphics: Computer Modeling & Animation, 6th Edition
- Length: 584 pages
- Publication Date: 2020-10-09
iOS Game Development: Developing Games for iPad, iPhone, and iPod Touch
by Thomas Lucka
- Length: 394 pages
- Publication Date: 2019-12-20
Interactive Visual Data Analysis
- Length: 362 pages
- Publication Date: 2020-04-20
The Pyramid of Game Design: Designing, Producing and Launching Service Games
- Length: 340 pages
- Publication Date: 2018-12-13
C# and Game Programming: A Beginner’s Guide, 2nd Edition
- Length: 532 pages
- Publication Date: 2019-06-07
Practical Linear Algebra: A Geometry Toolbox, 3rd Edition
- Length: 514 pages
- Publication Date: 2013-08-19
Handbook of Digital Image Synthesis: Scientific Foundations of Rendering
- Length: 880 pages
- Publication Date: 2016-12-23
Mobile & Social Game Design: Monetization Methods and Mechanics, 2nd Edition
by Tim Fields
- Length: 236 pages
- Publication Date: 2014-01-22
Graphics Shaders: Theory and Practice, 2nd Edition
- Length: 518 pages
- Publication Date: 2011-11-08