The Art of Game Design: A Book of Lenses, 2nd Edition
by Jesse Schell
- Length: 600 pages
- Publication Date: 2014-11-24
Game Engine Architecture, 2nd Edition
- Length: 1040 pages
- Publication Date: 2014-08-15
GPU Pro 5: Advanced Rendering Techniques
- Length: 522 pages
- Publication Date: 2014-05-20
Learn to Play: Designing Tutorials for Video Games
- Length: 171 pages
- Publication Date: 2014-06-03
C# Game Programming Cookbook for Unity 3D
- Length: 458 pages
- Publication Date: 2014-06-24
An Architectural Approach to Level Design
- Length: 469 pages
- Publication Date: 2014-06-12
Game Development for iOS with Unity3D
- Length: 280 pages
- Publication Date: 2012-07-26