Raspberry Pi Projects Front Cover

Raspberry Pi Projects

  • Length: 478 pages
  • Edition: 1
  • Publisher:
  • Publication Date: 2013-12-23
  • ISBN-10: 1118555430
  • ISBN-13: 9781118555439
  • Sales Rank: #221223 (See Top 100 Books)
Description

Learn to build software and hardware projects featuring the Raspberry Pi!

Raspberry Pi represents a new generation of computers that encourages the user to play and to learn and this unique book is aimed at the beginner Raspberry Pi user who is eager to get started creating real-world projects. Taking you on a journey of creating 16 practical projects, this fun and informative resource introduces you to the skills you need to have in order to make the most of the Pi. The book begins with a quick look at how to get the Pi up and running and then encourages you to dive into the array of exciting software and hardware projects.

  • Features projects that use Python, which is Raspberry Pi’s programming language of choice
  • Includes projects for creating an information center for e-mail, Twitter, Facebook, weather, train times, and more
  • Shows you how to recreate Pong and Pacman or write Tic Tac Toe
  • Teaches you how to use Raspberry Pi’s general purpose input/output port in order to speak to external hardware devices
  • Walks you through setting up computer-controlled slot car racing, a swipe card door lock, disco lights, and more

Raspberry Pi Projects is an excellent way to dig deeper into the capabilities of the Pi and to have great fun while doing it.

Table of Contents

Part I: Getting Started with the Raspberry Pi
Chapter 1: Getting Your Raspberry Pi Up and Running
Chapter 2: Introductory Software Project: The Insult Generator

Part II: Software Projects
Chapter 3: Tic-Tac-Toe
Chapter 4: Here’s the News
Chapter 5: Ping
Chapter 6: Pie Man
Chapter 7: Minecraft Maze Maker

Part III: Hardware Projects
Chapter 8: Colour Snap
Chapter 9: Test Your Reactions
Chapter 10: The Twittering Toy
Chapter 11: Disco Lights
Chapter 12: Door Lock
Chapter 13: Home Automation
Chapter 14: Computer-Controlled Slot Car Racing
Chapter 15: Facebook-Enabled Roto-Sketch
Chapter 16: The Pendulum Pi, a Harmonograph
Chapter 17: The Techno–Bird Box, a Wildlife Monitor

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