Scratch For Kids For Dummies Front Cover

Scratch For Kids For Dummies

  • Length: 384 pages
  • Edition: 1
  • Publisher:
  • Publication Date: 2015-05-04
  • ISBN-10: 1119014875
  • ISBN-13: 9781119014874
  • Sales Rank: #379624 (See Top 100 Books)
Description

Scratch is a fast, fun, and easy way to get started in computer science

Do you want to make cool games, impressive animations, and become an all-around Scratch super star? You’ve come to the right place! Packed with full-color photos and easy-to-follow instructions, Scratch For Kids For Dummies makes it easy to get started even if you’ve never attempted computer programming or coding. Inside, you’ll find out how to design and develop your own games, create amazing animations, interact with the online Scratch community, and much more!

There’s no doubting that Scratch is fun, but it also helps you learn to think creatively, reason symmetrically, and work collaboratively essential skills for life in the 21st century. Best of all, the software is completely free and runs right in your web browser! With the help of this down-to-earth and friendly guide, you’ll quickly discover how to choose from a library of characters, backgrounds, and props, draw your own options, and open another user’s project, modify it, and publish it online all with the click of a button. * Create games, stories, and animations * Learn programming * Share your projects with the Scratch community * Participate in the Scratch forums

If you’re looking to make the most of MIT’s Scratch software but don’t quite know where to start, everything you need to try your hand at this popular multimedia programming tool is right here. So what are you waiting for?

Table of Contents

Part 1: Become a Scratch Designer
Chapter 1: Getting Started with Scratch
Chapter 2: Create Your Own Comics
Chapter 3: Design Scratch Animals
Chapter 4: Build Vector Robots
Chapter 5: Digital Collages

Part 2: Become a Scratch Animator
Chapter 6: Animation Essentials
Chapter 7: Animate Great Characters
Chapter 8: Location, Location, Location
Chapter 9: Sounds Good to Me
Chapter 10: Lights, Camera, ACTION!

Part 3: Become a Scratch Game Developer
Chapter 11: Design a Classic Videogame
Chapter 12: Super Snake
Chapter 13: A-Maze-ing Game
Chapter 14: Attacking the Clones
Chapter 15: Game Not Over!

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