Swift iOS 24-Hour Trainer Front Cover

Swift iOS 24-Hour Trainer

  • Length: 624 pages
  • Edition: 11
  • Publisher:
  • Publication Date: 2016-01-11
  • ISBN-10: 1119073553
  • ISBN-13: 9781119073550
  • Sales Rank: #2172029 (See Top 100 Books)
Description

Jump into the app development world with confidence!

iOS Swift 24-Hour Trainer combines book and video lessons in Apple’s Swift programming language to prepare you to build iPhone and iPad apps—and distribute them through the Appstore. First, this approachable text covers the fundamentals of Swift by introducing you to iOS development in this language, and presenting best practices for setting up a development environment and using variables, statements, expressions, operators, functions, and closures. Next, you explore common tasks, such as alert views, table views, and collection views. You then deepen your knowledge of Swift by considering network programming and local data storage. Finally, this engaging resource dives into slightly more advanced concepts, such as tab bars, web views, the accelerometer, camera, photo library, Google maps, and core location.

Swift was designed by Apple to incorporate modern scripting features while offering simpler, cleaner syntax than Objective-C to maintain a minimal and easy to read style. This more expressive code offers numerous key features, such as closures unified with function pointers, tuples and multiple value returns, generics, and functional programming patterns.

  • Learn how to obtain a device UDID
  • Test your applications on an actual device, so you can see your work in action
  • Distribute your applications outside of the App store, allowing you to test your work with real users
  • Review common reasons why apps are rejected by Apple to strengthen your case when submitting your apps for distribution

iOS Swift 24-Hour Trainer is an essential guide to Apple’s Swift programming language for beginning programmers.

Table of Contents

Section I Hello iOS!
Lesson 1 Hello iOS!
Lesson 2 A Tour of Xcode and the IOS Simulator
Lesson 3 Introducing Swift
Lesson 4 Functions
Lesson 5 Closures
Lesson 6 Error Handling
Lesson 7 Object-Oriented Programming with Swift
Lesson 8 Supporting Multiple Device Types
Lesson 9 Introduction to UIKit and Adaptive Layout
Lesson 10 Introduction to Storyboards

Section II More iOS Development
Lesson 11 Handling User Input
Lesson 12 Alert Views and Action Sheets
Lesson 13 Adding Images to Your View
Lesson 14 Pickers
Lesson 15 Navigation Controllers
Lesson 16 Table Views
Lesson 17 Collection Views
Lesson 18 Tab Bars and Toolbars
Lesson 19 Creating Views That Scroll
Lesson 20 Popovers and Modal Views
Lesson 21 Touches and Gestures

Section III Storing Data and Network Programming
Lesson 22 Property Lists
Lesson 23 Application Settings
Lesson 24 Introduction to ICloud Storage
Lesson 25 Introduction to CloudKit
Lesson 26 Introduction to Core Data
Lesson 27 Consuming RESTFUL JSON Web Services

Section IV Beyond the Basics
Lesson 28 Social Media Integration
Lesson 29 Where AM I? Introducing Core Location
Lesson 30 Introduction to Map Kit
Lesson 31 Using the Camera and Photo Library
Lesson 32 Introduction to User Interface Testing
Lesson 33 Introduction to Test Driven Development

Section V: Reference
Appendix A Testing Your App on a Device
Appendix B Beta Testing with TestFlight
Appendix C App Store Distribution

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