Swift iOS Programming for Kids
- Length: 296 pages
- Edition: 1
- Language: English
- Publisher: Packt Publishing
- Publication Date: 2017-03-22
- ISBN-10: B01N6E8EB9
- Sales Rank: #320316 (See Top 100 Books)
Key Features
- Children can express their creativity while learning through interactive Swift Playgrounds
- Empower children to think critically about problems
- Learning programming basics can help children gain confidence in problem solving
- Help children put their imagination into action building their first iOS app
Book Description
This book starts at the beginning by introducing programming through easy to use examples with the Swift Playgrounds app. Kids are regularly encouraged to explore and play with new concepts to support knowledge acquisition and retention – these newly learned skills can then be used to express their own unique ideas. Children will be shown how to create their first iOS application and build their very own movie night application.
What you will learn
- Basic programming and coding fundamentals
- Write code using the fun and interactive Swift Playgrounds app
- Make animations, including creating your own starry night
- Utilise functions by making pizza in code
- Create an interactive toy bin
- Learn how to use control flow statements to further enhance your toy bin
- Build a simple movie night app working with tableviews and arrays
About the Author
Since Swift was announced at WWDC, Steffen D. Sommer has had a passionate interest in the programming language. He’s currently working as a lead Vapor developer at a company called Nodes in Copenhagen, where he focuses on developing backend systems using Swift.
In his spare time, he helps organize the local iOS meet up, visits iOS conferences around the world, and explores the different aspects of and use cases for Swift, such as putting Swift on the server and doing functional programming in Swift. You can also find him contributing to open source projects on GitHub or blogging on his personal website.
Jim Campagno is an iOS developer and teacher living in New York City. He’s currently working as an iOS instructor at the Flatiron School, helping beginners of Swift and iOS become iOS developers.
Jim has a deep desire and high level of creativity that he brings to teaching. He created the Swift online course offered at Flatiron School, which includes in-depth readings along with test-driven labs, challenging the student to write code in Swift. Jim also runs an active YouTube channel, putting out in-depth content and helping students understand everything in iOS and Swift—from the basics to complex topics.
Most importantly, Jim ensures that the content he creates is accessible, fun, and interactive. He enjoys putting together a story behind every topic to make it more enjoyable for the reader.
Table of Contents
Chapter 1. What is Programming?
Chapter 2. Getting Set Up
Chapter 3. Say Hello
Chapter 4. Favorite Things
Chapter 5. Factories
Chapter 6. Making Pizza
Chapter 7. Toy Bin
Chapter 8. Smarter Toy Bin
Chapter 9. Making Some Friends
Chapter 10. Pokémon Battle
Chapter 11. Simon Says
Chapter 12. Starry Night
Chapter 13. Space Pizza Delivery
Chapter 14. Movie Night – iOS App