C++ Game Animation Programming, 2nd Edition: Learn modern animation techniques from theory to implementation using C++, OpenGL, and Vulkan
- Length: 480 pages
- Publication Date: 2023-12-01
OpenGL Foundations: Taking Your First Steps in Graphics Programming
- Length: 303 pages
- Publication Date: 2023-10-17
Building a Game Pitch: How to Bottle Lightning
- Length: 122 pages
- Publication Date: 2023-12-08
Photorealistic Materials and Textures in Blender Cycles: Create impressive production-ready projects using one of the most powerful rendering engines
by Arijan Belec
- Length: 394 pages
- Publication Date: 2023-10-31
GameCube Architecture: Powerful and compact
- Length: 72 pages
- Publication Date: 2022-07-12
Game Audio Programming 4: Principles and Practices
by Guy Somberg
- Length: 338 pages
- Publication Date: 2023-12-06
Processing for Android: Create Mobile, Sensor-aware, and XR Applications Using Processing, 2nd Edition
- Length: 429 pages
- Publication Date: 2023-10-02
The Pocket Mentor for Video Game Writers
by Anna Megill
- Length: 146 pages
- Publication Date: 2023-11-30
3D Printing For Dummies, 3rd Edition
- Length: 416 pages
- Publication Date: 2023-10-10
Python Playground, 2nd Edition: Geeky Projects for the Curious Programmer
- Length: 448 pages
- Publication Date: 2023-11-28