Unity Game Development Blueprints Front Cover

Unity Game Development Blueprints

  • Length: 318 pages
  • Edition: 1
  • Publisher:
  • Publication Date: 2014-11-28
  • ISBN-10: 1783553650
  • ISBN-13: 9781783553655
  • Sales Rank: #3383310 (See Top 100 Books)
Description

Explore the various enticing features of Unity and learn how to develop awesome games

About This Book

  • Create a wide variety of projects with Unity in multiple genres and formats
  • Complete art assets with clear step-by-step examples and instructions to complete all tasks using Unity, C#, and MonoDevelop
  • Develop advanced internal and external environments for games in 2D and 3D

Who This Book Is For

If you want to build enticing projects with Unity, this book is for you. Readers who are familiar with the basics of how to create simple projects in Unity will have an easier time.

In Detail

Unity 3D is a powerful and popular game development tool that has taken game developers by storm. It is a cross-platform game engine, enabling you to write your game once and then port it to PCs, consoles, and even the Web, making it a great choice for both indie and AAA developers. Unity combines serious power with a friendly, easy-to-use interface.

Unity Game Development Blueprints takes you on an exciting journey where you’ll learn how to use Unity to its best by building a project in 2D, then a 3D game with 2D gameplay, and finally a 3D title.

An easy-to-follow guide with each project containing step-by-step explanations, diagrams, screenshots, and downloadable materials. Concepts in Unity and C# are explained.

Table of Contents

Chapter 1: 2D Twin-stick Shooter
Chapter 2: Creating GUIs
Chapter 3: Side-scrolling Platformer
Chapter 4: First Person Shooter Part 1 – Creating Exterior Environments
Chapter 5: First Person Shooter Part 2 – Creating Interior Environments
Chapter 6: First Person Shooter Part 3 – Implementing Gameplay and AI
Chapter 7: Creating Save Files in Unity
Chapter 8: Finishing Touches
Chapter 9: Creating GUIs Part 2 – Unity’s New GUI System

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