WS-BPEL 2.0 Beginners Guide
- Length: 400 pages
- Edition: 1
- Language: English
- Publisher: Packt Publishing
- Publication Date: 2014-10-06
- ISBN-10: 1849688966
- ISBN-13: 9781849688963
- Sales Rank: #5025236 (See Top 100 Books)
Design and develop WS-BPEL executable business processes using Oracle SOA Suite 12c
About This Book
- Develop BPEL and SOA composite solutions with Oracle SOA 12c Suite and JDeveloper 12c
- Understand Human interaction in BPEL and learn how to add human tasks to a BPEL processes
- Automate business processes with WS-BPEL 2.0
- Implement and develop compensation and compensation handlers in BPEL processes
Who This Book Is For
If you are a software architect, a designer, a software developer, an SOA and BPM architect, a project manager, or a business process analyst who is responsible for the design and development of business processes, composite applications, and BPM/SOA solutions, then this book is for you. You should have a clear grasp of general SOA concepts including business processes and web services, but no prior knowledge of the BPEL language is required.
In Detail
Business Process Execution Language (BPEL, also known as WS-BPEL) has become the de facto standard for orchestrating services in SOA composite applications. It enables the automation of business processes, reduces the gap between business requirements and applications, and allows better alignment between business processes and the underlying IT architecture. BPEL is an open specification and one of the most important pieces of SOA.
This book provides a fast-paced practical introduction to WS-BPEL, one of the centerpieces of SOA. It covers the most important features of BPEL 2.0 and provides several real-world examples to underline its concepts.
Table of Contents
Chapter 1. Hello BPEL
Chapter 2. Service Invocation
Chapter 3. Variables, Data Manipulation, and Expressions
Chapter 4. Conditions and Loops
Chapter 5. Interaction Patterns in BPEL
Chapter 6. Fault Handling and Signaling
Chapter 7. Working with Scopes
Chapter 8. Dynamic Parallel Invocations
Chapter 9. Human Tasks
Chapter 10. Events and Event Handlers
Chapter 11. Compensations