Creating Games with Unity and Maya: How to Develop Fun and Marketable 3D Games
- Length: 548 pages
- Publication Date: 2011-07-21
Focal Easy Guide to After Effects: For new users and professionals
- Length: 296 pages
- Publication Date: 2005-04-12
3ds Max Modeling for Games, Second Edition: Insider’s Guide to Game Character, Vehicle, and Environment Modeling: Volume I
- Length: 480 pages
- Publication Date: 2011-07-01
The Art of Urban Sketching: Drawing On Location Around The World
- Length: 320 pages
- Publication Date: 2012-02-01
3D Game Textures, Second Edition: Create Professional Game Art Using Photoshop
- Length: 419 pages
- Publication Date: 2009-06-10
Tradigital Blender: A CG Animator’s Guide to Applying the Classic Principles of Animation
- Length: 312 pages
- Publication Date: 2011-06-27
Essential Mathematics for Games and Interactive Applications: A Programmer’s Guide
- Length: 676 pages
- Publication Date: 2004-04-08
Secrets of Corel Painter Experts: Tips, Techniques, and Insights for Users of All Abilities
- Length: 336 pages
- Publication Date: 2010-10-14
New Creative Collage Techniques: How to Make Original Art Using Paper, Color and Texture
- Length: 160 pages
- Publication Date: 2011-10-21