XNA Game Studio 4.0 for Xbox 360 Developers
- Length: 432 pages
- Publication Date: 2011-02-16
ZBrush 4 Sculpting for Games: Beginner’s Guide
- Length: 348 pages
- Publication Date: 2011-03-16
Real-World Flash Game Development: How to Follow Best Practices AND Keep Your Sanity
- Length: 352 pages
- Publication Date: 2009-09-22
Game Design Workshop, 2nd Edition: A Playcentric Approach to Creating Innovative Games
- Length: 496 pages
- Publication Date: 2008-02-08
3D Game Textures: Create Professional Game Art Using Photoshop
by Luke Ahearn
- Length: 368 pages
- Publication Date: 2006-03-07
Discoveries in Gaming and Computer-Mediated Simulations: New Interdisciplinary Applications
- Length: 408 pages
- Publication Date: 2011-06-30
The Art of R Programming: A Tour of Statistical Software Design
- Length: 400 pages
- Publication Date: 2011-10-12
Unity 3 Game Development Hotshot
- Length: 380 pages
- Publication Date: 2011-08-26