Motion in Games

  • Length: 472 pages
  • Publication Date: 2011-11-25

Game Development Essentials: Game QA & Testing

  • Length: 259 pages
  • Publication Date: 2009-06-22

Graph-Theoretic Concepts in Computer Science

  • Length: 355 pages
  • Publication Date: 2011-12-07

Google SketchUp for Game Design: Beginner’s Guide

  • Length: 270 pages
  • Publication Date: 2011-12-05

Video Games

  • Length: 145 pages
  • Publication Date: 2010-07-01

Algorithmic Learning Theory

  • Length: 466 pages
  • Publication Date: 2011-10-19

Introducing Microsoft WebMatrix

  • Length: 352 pages
  • Publication Date: 2011-05-31