Gamers at Work: Stories Behind the Games People Play

  • Length: 356 pages
  • Publication Date: 2012-02-08

Agents in Principle, Agents in Practice

  • Length: 547 pages
  • Publication Date: 2011-12-15

Beginning Android Tablet Games Programming

  • Length: 196 pages
  • Publication Date: 2011-11-30

Unity 3.x Game Development Essentials

  • Length: 488 pages
  • Publication Date: 2011-12-20

Unity iOS Essentials

  • Length: 358 pages
  • Publication Date: 2011-12-08

Tap, Move, Shake: Turning Your Game Ideas into iPhone & iPad Apps

  • Length: 272 pages
  • Publication Date: 2011-12-29

Panda3D 1.7 Game Developer’s Cookbook

  • Length: 336 pages
  • Publication Date: 2011-03-23

Microsoft XNA Game Studio 4.0

  • Length: 464 pages
  • Publication Date: 2011-02-13

Level Up!: The Guide to Great Video Game Design

  • Length: 514 pages
  • Publication Date: 2010-09-07