Real-World Solutions for Developing High-Quality PHP Frameworks and Applications
- Length: 408 pages
- Publication Date: 2011-05-10
Flash Game Development by Example
- Length: 328 pages
- Publication Date: 2011-03-22
Model-based Visual Tracking: The OpenTL Framework
- Length: 318 pages
- Publication Date: 2011-05-31
Test Driven Development for Embedded C
- Length: 310 pages
- Publication Date: 2011-05-02
Making Great Games: An Insider’s Guide to Designing and Developing the World’s Greatest Video Games
- Length: 240 pages
- Publication Date: 2010-10-14
Engineering a Compiler, 2nd Edition
- Length: 824 pages
- Publication Date: 2011-02-21
Beginning Android Application Development
by Wei-Meng Lee
- Length: 448 pages
- Publication Date: 2011-04-19
CMMI for Acquisition, 2nd Edition
- Length: 640 pages
- Publication Date: 2011-03-19
XNA Game Studio 4.0 for Xbox 360 Developers
- Length: 432 pages
- Publication Date: 2011-02-16
From Idea to App: Creating iOS UI, animations, and gestures
by Shawn Welch
- Length: 264 pages
- Publication Date: 2011-03-28