Microsoft SQL Server 2008 Management and Administration
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- Length: 912 pages
- Publication Date: 2009-01-02
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- Publication Date: 2009-07-10
Software Build Systems: Principles and Experience
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- Publication Date: 2011-03-21
Online Worlds: Convergence of the Real and the Virtual
- Length: 318 pages
- Publication Date: 2009-12-17
Real-World Flash Game Development: How to Follow Best Practices AND Keep Your Sanity
- Length: 352 pages
- Publication Date: 2009-09-22
Producing Games: From Business and Budgets to Creativity and Design
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- Publication Date: 2009-09-10
Game Design Workshop, 2nd Edition: A Playcentric Approach to Creating Innovative Games
- Length: 496 pages
- Publication Date: 2008-02-08
3D Math Primer for Graphics and Game Development
- Length: 429 pages
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3D Game Textures: Create Professional Game Art Using Photoshop
by Luke Ahearn
- Length: 368 pages
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